Procedural Eye - Unreal - v1.0
Time ago, I created an eye shader to work with offline render like Renderman, Mental Ray and Arnold.
Now the unreal version is FREE for comercial use - Creative Commons CC0, but If you have the means I'd appreciate any donation, even if it's $1, just for the coffee ;)
Right now Real-Time render has been using for production short-films and visual effects, with this shader you can create a big variety of eye configuration very easy.
I hope you enjoy :), any comments are welcome.
Features:
- Cat eye effect.
- FULL procedural, you can change the look of the eye in a few minutes (size of the iris, size of pupil, size of border eye and others).
- Can create an eye with the color that you want.
- Can apply texture to the iris, sclera and pupil, template is in the package.
- Clean Geometry.
- If you want, you can't use texture and use only color for cartoon characters.
NOTE: It needs to activate the "Clear Coat Enable Second Normal" to work properly.
Github repo:
eduroa/ProceduralEyeShader_Unreal (github.com)
Compatible with Unreal +4.15.
I hope in the near future write the shader compatible with Unity.